I just beat Portal 2 and although some people liked the original title Portal better, I have got to say I am not one of them.Don’t get me wrong, Portal is a damn classic, but, Portal 2 was longer, harder, and actually had some story to it.

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It also had beams and walkways you could manipulate, along with all the old features like buttons, launch pads, and so on.

This game was HARD sometimes, but I’m also bad at science. The challenge level of Portal 2 forced me to look at a walkthrough a total of three times.

I’d usually read a sentence or two and what I needed to do would quickly click.

I don’t mind having to look at a walkthrough for this sort of game once in a while because despite my level of education, I am NOT a physics minded person, nor am I a spatial genius.

I haven’t played the co-op since I currently have no one to play with (anyone?

), but ultimately, this means that the sequel game has a lot more gameplay to it than the original.

Although at times the single player felt like it was dragging just a tad, the variety in the puzzles kept me coming back.

It incorporated a ton of new features like blue bouncy goo, portal surface goo, and speedy goo (I’m making up those names myself, mind you).

Because of this fact, my ability to solve 90% of the puzzles left me feeling quite satisfied. Just when I’d had enough puzzles, I had to run for a while and navigate through the AWESOMELY huge structure of Aperture Science. I’m thinking like, bigger than – well – some cities probably.

The scope of the sheer size of the facility was a breathtaking touch I loved about this game.

The storyline – well, Portal didn’t really have one other than GLa DOS wants to kill you, but 2 takes a whole new spin.